interior, or exterior, direct or indirect light, many shiny materials, or all flat, metals, glass, or thousands of trees and plants, hundreds of lights, and how much time do you have to wait, etc. The best setting to choose in Twilight Render depends on many things. Anyone with a 'modern' machine (5yrs old or less) need not worry about it any more. This render setting is possible in Twilight, but has been 'hidden' because it's really just not worth the effort. they only calculate direct light, and therefore are 'fast' but the light solution is so unrealistic, that one could spend hours or days trying to place fake fill lights and tweaking materials just to get a "reasonably" good image. The old simple ray-trace render engines of the past, and some still use today are just not good enough. What's the difference between the non-progressive and the progressive settings? So Twilight has all these render settings.
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